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For me, the biggest change was in framing how what I want to sell actually helps the other side. So when I asked for a raise, I didn't go with 'I think I deserve a raise, here's why:', but with 'I want to stay here for a long time, and I believe in the company. Based on X, and Y, I expected to have a raise in the next year'.

This approach helped me feel less guilty about insisting on a bigger raise then was offered, and finally getting what I wanted.

Thanks for the shoutout!

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I liked the parallelism between full-time employment and freelancing.

People don't realize but as engineers working a full-time job, we are constantly marketing ourselves, doing sales and we have a personal brand.

I always had this itch of "entrepreneurship" and realized I could be a bored employee or an employee with initiative. To be the latter, I need all these "entrepreneurship" concepts

Good post and thanks for the mention, Akos!

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One of my earliest managers used to say "Don't just learn to code. Learn to sell as well"

This post shows exactly how to do it. Great one!

I like how you compared freelancing with full-time employment. Many devs think you only sell in freelancing, which hinders growth in full-time employment.

Also, thanks for the mention Akos! Much appreciated!

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